drawing now seperate from gameLoop

+ refactoring
+ added soundMutedFlag
This commit is contained in:
LuckyLaszlo
2022-11-24 13:56:51 +01:00
parent 7d5895a6cc
commit 3474d54a2b
22 changed files with 105 additions and 106 deletions

View File

@@ -1,11 +1,11 @@
import { ClientPlayer } from "./Client";
import { GameComponents } from "../../shared_js/class/GameComponents.js";
import { clientInputListener } from "../wsServer.js";
import * as c from "../constants.js"
import { GameComponentsServer } from "./GameComponentsServer.js";
import { random } from "../../shared_js/utils.js";
import * as en from "../../shared_js/enums.js"
import * as ev from "../../shared_js/class/Event.js"
import * as c from "../constants.js"
import { ClientPlayer } from "./Client";
import { GameComponentsServer } from "./GameComponentsServer.js";
import { clientInputListener } from "../wsServer.js";
import { random } from "../../shared_js/utils.js";
/*
Arg "s: GameSession" replace "this: GameSession" for use with setTimeout(),