drawing now seperate from gameLoop
+ refactoring + added soundMutedFlag
This commit is contained in:
@@ -1,11 +1,11 @@
|
||||
import { ClientPlayer } from "./Client";
|
||||
import { GameComponents } from "../../shared_js/class/GameComponents.js";
|
||||
import { clientInputListener } from "../wsServer.js";
|
||||
import * as c from "../constants.js"
|
||||
import { GameComponentsServer } from "./GameComponentsServer.js";
|
||||
import { random } from "../../shared_js/utils.js";
|
||||
|
||||
import * as en from "../../shared_js/enums.js"
|
||||
import * as ev from "../../shared_js/class/Event.js"
|
||||
import * as c from "../constants.js"
|
||||
import { ClientPlayer } from "./Client";
|
||||
import { GameComponentsServer } from "./GameComponentsServer.js";
|
||||
import { clientInputListener } from "../wsServer.js";
|
||||
import { random } from "../../shared_js/utils.js";
|
||||
|
||||
/*
|
||||
Arg "s: GameSession" replace "this: GameSession" for use with setTimeout(),
|
||||
|
||||
Reference in New Issue
Block a user