drawing now seperate from gameLoop
+ refactoring + added soundMutedFlag
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@@ -1,7 +1,8 @@
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import {pong, gc, clientInfo} from "./global.js"
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import {gridDisplay} from "./handleInput.js";
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function draw()
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import { pong, gc } from "./global.js"
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import { gridDisplay } from "./handleInput.js";
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function drawLoop()
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{
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pong.clear();
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@@ -10,6 +11,12 @@ function draw()
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if (gridDisplay) {
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drawGrid();
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}
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drawDynamic();
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}
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function drawDynamic()
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{
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gc.scoreLeft.update();
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gc.scoreRight.update();
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gc.playerLeft.update();
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@@ -35,4 +42,4 @@ function drawGrid()
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gc.h_grid_d1.update();
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}
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export {draw, drawStatic, drawGrid}
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export {drawLoop}
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