wip change password
+ little clean in files, delete some
This commit is contained in:
@@ -203,13 +203,7 @@ export class ChatController {
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printCaller("- in ");
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printCaller("- in ");
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let fields = ["protection", "allowed_users"];
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let fields = ["protection", "allowed_users"];
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//const room_db = await this.chatService.getRoomByName(room.name, fields);
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const room_db = await this.chatService.getRoomByName(room.name, fields);
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const room_db = await this.chatService.getRoomByName(room.name);
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console.log("room.name:", room.name);
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console.log("room_db:", room_db);
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const all_rooms = await this.chatService.getAllRooms();
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console.log("all_rooms:", all_rooms);
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if (room_db.protection === true)
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if (room_db.protection === true)
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{
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{
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@@ -231,8 +225,8 @@ export class ChatController {
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@UseGuards(AuthenticateGuard)
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@UseGuards(AuthenticateGuard)
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@UseGuards(TwoFactorGuard)
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@UseGuards(TwoFactorGuard)
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@Post('password')
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@Post('passwordauth')
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async setPassword(@Body() room: roomDto, @Req() req, @Res() res): Promise<void>
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async passwordAuthentication(@Body() room: roomDto, @Req() req, @Res() res): Promise<void>
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{
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{
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printCaller("- in ");
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printCaller("- in ");
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@@ -254,6 +248,21 @@ export class ChatController {
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printCaller("- out ");
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printCaller("- out ");
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}
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}
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@UseGuards(AuthenticateGuard)
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@UseGuards(TwoFactorGuard)
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@Post('changepassword')
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async changePassword(@Body('room') room: roomDto, @Body('old_password') old_password: string, @Req() req, @Res() res): Promise<void>
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{
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printCaller("- in ");
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let socket: socketDto = this.chatGateway.sockets.get(req.user.username);
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await this.chatService.addPassword(req.user.username, room, socket, old_password);
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const ret_room = this.format_room(room);
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res.status(HttpStatus.OK).json({ room: ret_room });
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printCaller("- out ");
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}
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@UseGuards(AuthenticateGuard)
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@UseGuards(AuthenticateGuard)
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@UseGuards(TwoFactorGuard)
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@UseGuards(TwoFactorGuard)
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@Post('invite')
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@Post('invite')
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@@ -1,7 +1,7 @@
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<script lang="ts">
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<script lang="ts">
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import Layouts from './Chat_layouts.svelte';
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import Layouts from './Chat_layouts.svelte';
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import { init_socket } from './Socket_init';
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import { init_socket } from './Socket_chat';
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export let color = "transparent";
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export let color = "transparent";
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@@ -1,7 +1,5 @@
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<script lang="ts">
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<script lang="ts">
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import Debug from './tmp_debug.svelte';
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import { layout } from './Store_chat';
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import { layout } from './Store_chat';
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import ChatBox from './Chat_box_css.svelte';
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import ChatBox from './Chat_box_css.svelte';
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@@ -11,7 +9,7 @@
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import NewLayout from './Layout_new.svelte';
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import NewLayout from './Layout_new.svelte';
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import SettingsLayout from './Layout_settings.svelte';
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import SettingsLayout from './Layout_settings.svelte';
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import RoomsetLayout from './Layout_room_set.svelte';
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import RoomsetLayout from './Layout_room_set.svelte';
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import ProtectedLayout from './Layout_protected.svelte';
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import PasswordLayout from './Layout_password.svelte';
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import CreateLayout from './Layout_create.svelte';
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import CreateLayout from './Layout_create.svelte';
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import MuteLayout from './Layout_mute.svelte';
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import MuteLayout from './Layout_mute.svelte';
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import UserLayout from './Layout_user.svelte';
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import UserLayout from './Layout_user.svelte';
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@@ -68,8 +66,14 @@
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{:else if $layout === "room_set"}
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{:else if $layout === "room_set"}
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<RoomsetLayout back={layouts[1]} />
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<RoomsetLayout back={layouts[1]} />
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{:else if $layout === "protected"}
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{:else if $layout === "password"}
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<ProtectedLayout back={layouts[1]} />
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<PasswordLayout back={layouts[1]} mode="add" />
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{:else if $layout === "change_password"}
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<PasswordLayout back={layouts[1]} mode="change" />
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{:else if $layout === "remove_password"}
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<PasswordLayout back={layouts[1]} mode="remove" />
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{:else if $layout === "create"}
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{:else if $layout === "create"}
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<CreateLayout back={layouts[1]} />
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<CreateLayout back={layouts[1]} />
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@@ -87,8 +91,5 @@
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</ChatBox>
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</ChatBox>
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<!-- TMP DEBUG -->
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<Debug bind:layouts />
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<style></style>
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<style></style>
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@@ -16,7 +16,7 @@
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if (room.protection && !room.allowed)
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if (room.protection && !room.allowed)
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{
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{
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await current_room.set(room);
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await current_room.set(room);
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layout.set("protected");
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layout.set("password");
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}
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}
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else
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else
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{
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{
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@@ -17,7 +17,7 @@
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if (updated_room.protection)
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if (updated_room.protection)
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{
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{
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current_room.set(updated_room);
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current_room.set(updated_room);
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layout.set("protected");
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layout.set("password");
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}
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}
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else
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else
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await change_room(updated_room);
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await change_room(updated_room);
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@@ -7,6 +7,12 @@
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import Warning from './Element_warning.svelte';
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import Warning from './Element_warning.svelte';
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export let back = "";
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export let back = "";
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export let mode = "add";
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let password_state = "";
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if (mode === 'change')
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password_state = "new";
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if (mode === 'remove')
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password_state = "current";
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let room_password: string;
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let room_password: string;
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let response: FetchResponse;
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let response: FetchResponse;
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@@ -49,7 +55,7 @@
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<!-- room_name -->
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<!-- room_name -->
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<Button my_class="room_name deactivate">
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<Button my_class="room_name deactivate">
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<room_name>
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{$current_room.name}
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</Button>
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</Button>
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<!-- close -->
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<!-- close -->
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@@ -57,14 +63,18 @@
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close
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close
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</Button>
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</Button>
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<!-- panel_protected -->
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<!-- panel_password -->
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<div class="panel panel_protected __border_top">
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<div class="panel panel_password __border_top">
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<p class="title __center">this room is protected</p>
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<p class="title __center">this room is protected</p>
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<form on:submit|preventDefault={handleSubmit}>
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<form on:submit|preventDefault={handleSubmit}>
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{#if show_error}
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{#if show_error}
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<Warning content={response.message}/>
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<Warning content={response.message}/>
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{/if}
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{/if}
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<label for="chat_pswd"><p>enter password :</p></label>
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{#if mode === 'change'}
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<label for="chat_pswd"><p>enter old password :</p></label>
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<input id="chat_pswd" bind:value={room_password} type="password" placeholder="minimum 8 characters" minlength="8" name="password" required>
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{/if}
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<label for="chat_pswd"><p>enter {password_state} password :</p></label>
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<input id="chat_pswd" bind:value={room_password} type="password" placeholder="minimum 8 characters" minlength="8" name="password" required>
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<input id="chat_pswd" bind:value={room_password} type="password" placeholder="minimum 8 characters" minlength="8" name="password" required>
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<input type="submit" value="⮡">
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<input type="submit" value="⮡">
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</form>
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</form>
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@@ -74,17 +84,17 @@
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<style>
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<style>
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/* grid layout "protected"
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/* grid layout "password"
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*/
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*/
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.grid_box :global(.back ) {grid-area: back;}
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.grid_box :global(.back ) {grid-area: back;}
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.grid_box :global(.room_name ) {grid-area: room_name;}
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.grid_box :global(.room_name ) {grid-area: room_name;}
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.grid_box :global(.close ) {grid-area: close;}
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.grid_box :global(.close ) {grid-area: close;}
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.grid_box :global(.panel_protected) {grid-area: panel_protected;}
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.grid_box :global(.panel_password) {grid-area: panel_password;}
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.grid_box {
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.grid_box {
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grid:
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grid:
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' back room_name close ' auto
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' back room_name close ' auto
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' panel_protected panel_protected panel_protected ' 1fr
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' panel_password panel_password panel_password ' 1fr
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/ auto 1fr auto ;
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/ auto 1fr auto ;
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}
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}
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@@ -10,21 +10,6 @@
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console.log("current_room:", $current_room);
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console.log("current_room:", $current_room);
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function change_password()
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{
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console.log("in change_password");
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}
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function remove_password()
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{
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console.log("in remove_password");
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}
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function add_password()
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{
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console.log("in add_password");
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}
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function user_profile()
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function user_profile()
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{
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{
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console.log("in user_profile");
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console.log("in user_profile");
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@@ -68,14 +53,14 @@
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{/if}
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{/if}
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{#if $current_room.protection }
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{#if $current_room.protection }
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<p class="__center">this room is password protected</p>
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<p class="__center">this room is password protected</p>
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<Button on:click={change_password}>
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<Button new_layout="change_password">
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change password
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change password
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</Button>
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</Button>
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<Button on:click={remove_password}>
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<Button new_layout="remove_password">
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remove password
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remove password
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</Button>
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</Button>
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{:else}
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{:else}
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<Button on:click={add_password}>
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<Button new_layout="password">
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add password
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add password
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</Button>
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</Button>
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{/if}
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{/if}
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@@ -66,7 +66,7 @@ export async function send_password(room: Room)
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console.log("in send_password");
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console.log("in send_password");
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console.log("room sent to set password:", room);
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console.log("room sent to set password:", room);
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let response: FetchResponse = await fetch_chat_request('password', FetchMethod.POST, room);
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let response: FetchResponse = await fetch_chat_request('passwordauth', FetchMethod.POST, room);
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console.log("room returned from set password:", response.room);
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console.log("room returned from set password:", response.room);
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return response;
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return response;
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@@ -1,6 +1,6 @@
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import io from 'socket.io-client';
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import io from 'socket.io-client';
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import { set_socket, set_user } from './Store_chat';
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import { set_socket, set_user } from './Store_chat';
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import { socket_events } from './Socket_events';
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import { user, msgs } from './Store_chat';
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const address = `http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}`;
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const address = `http://${process.env.WEBSITE_HOST}:${process.env.WEBSITE_PORT}`;
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@@ -21,6 +21,23 @@ export async function init_socket()
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});
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});
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set_socket(socket);
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set_socket(socket);
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socket_states(socket);
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socket_events(socket);
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}
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function socket_events(socket)
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{
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socket.on('message', function(from, message)
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{
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console.log("received msg:", message, from);
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if (from === user.username)
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from = "me";
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msgs.update(msgs => [...msgs, { name: from, message: message }]);
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});
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}
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function socket_states(socket)
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{
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socket.on('connect', function(){ console.log("socket.io connected"); });
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socket.on('connect', function(){ console.log("socket.io connected"); });
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socket.on('disconnect', function(){ console.log("socket.io disconnected"); });
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socket.on('disconnect', function(){ console.log("socket.io disconnected"); });
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socket.on('connect_error', function(){ console.log("socket.io connect_error"); });
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socket.on('connect_error', function(){ console.log("socket.io connect_error"); });
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@@ -33,7 +50,5 @@ export async function init_socket()
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socket.on('reconnect_failed', function(){ console.log("socket.io reconnect_failed"); });
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socket.on('reconnect_failed', function(){ console.log("socket.io reconnect_failed"); });
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socket.on('ping', function(){ console.log("socket.io ping"); });
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socket.on('ping', function(){ console.log("socket.io ping"); });
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socket.on('pong', function(){ console.log("socket.io pong"); });
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socket.on('pong', function(){ console.log("socket.io pong"); });
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socket_events(socket);
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}
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}
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@@ -1,12 +0,0 @@
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import { user, msgs } from './Store_chat';
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export function socket_events(socket)
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{
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socket.on('message', function(from, message)
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{
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console.log("received msg:", message, from);
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if (from === user.username)
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from = "me";
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msgs.update(msgs => [...msgs, { name: from, message: message }]);
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});
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}
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@@ -1,27 +0,0 @@
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<script>
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export let layout = "";
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export let layouts = [];
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</script>
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<div style="display: flex; flex-direction: column; font-size: 12px; position: fixed; top: 20px; left: 20px; background-color: white;">
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<p>temp, for testing :</p>
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<button on:click={function(){layout = "close" }}>close</button>
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<button on:click={function(){layout = "home" }}>home</button>
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<button on:click={function(){layout = "room" }}>room</button>
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<button on:click={function(){layout = "new" }}>new</button>
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<button on:click={function(){layout = "settings" }}>settings</button>
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<button on:click={function(){layout = "room_set" }}>room_set</button>
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<button on:click={function(){layout = "protected"}}>protected</button>
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<button on:click={function(){layout = "create" }}>create</button>
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<button on:click={function(){layout = "mute" }}>mute</button>
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<button on:click={function(){
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layouts = ["settings", "settings"];
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layout = "user";
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}}>user from settings</button>
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<button on:click={function(){
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layouts = ["room_set", "room_set"];
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layout = "user";
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}}>user from room_set</button>
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</div>
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Reference in New Issue
Block a user