61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
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#ifndef WEBSERV_HPP
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# define WEBSERV_HPP
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# include <string>
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# include <map>
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# include <cerrno> // errno
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# include <cstdio> // perror
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# include <exception>
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# include <stdexcept>
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# include <unistd.h> // close
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# include <iostream> // cout, cin
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# include <cstring> // memset
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# include <fstream>
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# include <sstream>
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# include <sys/socket.h> // socket, accept, listen, send, recv, bind, connect, setsockopt, getsockname
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# include <netinet/in.h> // sockaddr_in
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// # include <netinet/ip.h> // usefull for what ?
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# include <arpa/inet.h> // htonl, htons, ntohl, ntohs, inet_addr
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# include <sys/epoll.h> // epoll
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# include <fcntl.h> // fcntl
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#define BUFSIZE 8192
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#define TIMEOUT 3000
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#define MAX_EVENTS 42 // arbitrary
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#define MSG_TEST "Le Webserv / 20 =D\n"
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#define MSG_BOUNCE "bounced properly ;)\n" // placeholder
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class Webserv
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{
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public:
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Webserv();
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// Webserv(Webserv const &src);
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~Webserv();
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// Webserv &operator=(Webserv const &rhs);
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void init_virtual_servers(); // ADD config param
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void start();
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private:
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int _socket_fd; // TODO: replace with vector of "Server" struct
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std::vector<ServerConfig> _servers;
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int _epfd;
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// WIP global buffer. Need one variable set per "Client"
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char _buf[BUFSIZE+1];
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ssize_t _read_ret;
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std::map<std::string, std::string> _request;
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std::map<std::string, std::string> _response;
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void _bind(int socket_fd, in_port_t port);
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void _listen(int socket_fd, unsigned int max_connections);
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void _accept_connection(int fd);
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void _read_request(int fd);
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void _send_response(int fd);
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};
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#endif
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