109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
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#ifndef WEBSERV_HPP
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# define WEBSERV_HPP
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# include <map>
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# include <vector>
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# include <exception> // exception, what
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# include <stdexcept> // runtime_error, invalid_argument
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# include <sys/epoll.h> // epoll
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# include <fcntl.h> // fcntl
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# include <sys/wait.h> // waitpid
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# include <csignal> // signal
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# include <fstream> // ifstream
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# include <sstream> // stringstream
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# include <cerrno> // errno
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# include <unistd.h> // close, access
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# include <iostream> // cout, cin
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# include <cstring> // memset
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# include <sys/socket.h> // socket, accept, listen, send, recv, bind, connect, setsockopt, getsockname
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# include <arpa/inet.h> // htonl, htons, ntohl, ntohs, inet_addr
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# include <netinet/in.h> // sockaddr_in
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// # include <netinet/ip.h> // usefull for what ? -> 'man (7) ip' says it's a superset of 'netinet/in.h'
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# include <algorithm> // find
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# include <string> // string
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# include <cstdio> // perror
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# include <cstdlib> // atoi (athough it's already cover by <string>)
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# include "Client.hpp"
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# include "ServerConfig.hpp"
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# include "utils.hpp"
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// TODO: A virer
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//# include "ConfigParser.hpp"
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//# include "LocationConfig.hpp"
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//# include "MethodType.hpp"
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//# include "utils.hpp"
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// TODO: A virer
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extern bool g_run;
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extern int g_last_signal;
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void signal_handler(int signum);
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/* enum // WIP test
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{
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SERVER_FD = 1,
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CLIENT_FD
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};
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struct s // WIP test
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{
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int fd;
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Client *ptr;
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};
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*/
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// these might only be TMP
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# define FAILURE -1
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# define SUCCESS 1
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class Webserv
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{
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public:
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// base.cpp
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Webserv();
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// Webserv(Webserv const &src);
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// what should it take as arg, *, &, ?
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// Webserv(std::vector<ServerConfig>& servers);
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~Webserv();
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// Webserv &operator=(Webserv const &rhs);
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// init.cpp
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void init_virtual_servers(std::vector<ServerConfig>* servers);
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// run_loop.cpp
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void run();
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private:
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int _epfd;
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std::vector<int> _listen_sockets;
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std::vector<ServerConfig> _servers;
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std::vector<Client> _clients;
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// accept.cpp
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void _accept_connection(int fd);
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// request.cpp
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void _request(Client *client);
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void _read_request(Client *client);
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// response.cpp
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void _response(Client *client);
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void _send_response(Client *client);
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void _construct_response(Client *client);
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void _insert_status_line(Client *client);
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void _get_ressource(Client *client);
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// epoll_update.cpp
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int _epoll_update(int fd, uint32_t events, int op);
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int _epoll_update(int fd, uint32_t events, int op, void *ptr);
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// signal.cpp
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void _handle_last_signal();
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// close.cpp
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void _close_client(int fd);
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void _close_all_clients();
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// init.cpp
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void _bind(int socket_fd, in_port_t port, std::string host);
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void _listen(int socket_fd, unsigned int max_connections);
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};
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#endif
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