# include # include // errno # include // perror # include // socket, accept, listen, send, recv, bind, connect, setsockopt, getsockname # include // sockaddr_in # define INVALID_SCKT -1 # define INVALID_BIND -1 # define INVALID_LSTN -1 # define INVALID_AXPT -1 # define PORT 80 # define NB_CONX 20 int main() { struct sockaddr_in my_addr; struct sockaddr_in their_addr; int socket_fd; int new_fd; int lstn; socket_fd = socket(AF_INET, SOCK_STREAM, 0); if (socket_fd == INVALID_SCKT) { perror("err socket(): "); return 0; } memset(&my_addr, 0, sizeof(my_addr)); my_addr.sin_family = AF_INET; my_addr.sin_port = htons(PORT); my_addr.sin_addr.s_addr = htonl(INADDR_ANY); // my_addr.sin_addr.s_addr = inet_addr("10.12.110.57"); bind(socket_fd, (struct sockaddr *)&my_addr, sizeof(my_addr)); if (socket_fd == INVALID_BIND) { perror("err bind(): "); return 0; } /* https://beej.us/guide/bgnet/html/index-wide.html#cb29 : Sometimes, you might notice, you try to rerun a server and bind() fails, claiming “Address already in use.” What does that mean? Well, a little bit of a socket that was connected is still hanging around in the kernel, and it’s hogging the port. You can either wait for it to clear (a minute or so), or add code to your program allowing it to reuse the port, like this: int yes=1; // lose the pesky "Address already in use" error message if (setsockopt(listener,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof yes) == -1) { perror("setsockopt"); exit(1); } */ lstn = listen(socket_fd, NB_CONX); if (lstn == INVALID_LSTN) { perror("err listen(): "); return 0; } new_fd = accept(socket_fd, &their_addr, sizeof(their_addr)); if (new_fd == INVALID_AXPT) { perror("err accept(): "); return 0; } return 0; }