add namespace, make stl, and template allocator
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172
templates/vector.tpp
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172
templates/vector.tpp
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//#include "vector.hpp"
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#define COPLIEN_COLOR B_CYAN
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namespace ft {
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/*********************************************
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* CONSTRUCTORS
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*********************************************/
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template <class T, class Allocator>
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vector<T, Allocator>::vector()
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: _size(0)
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, _capacity(0)
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, _mem_ptr(NULL)
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{
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// std::cout << COPLIEN_COLOR "vector constructor" RESET "\n";
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_allocator = allocator_type();
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return;
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}
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template <class T, class Allocator>
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vector<T, Allocator>::vector( vector const & src ) {
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// std::cout << COPLIEN_COLOR "vector copy constructor" RESET "\n";
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*this = src;
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return;
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}
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/*********************************************
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* DESTRUCTORS
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*********************************************/
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template <class T, class Allocator>
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vector<T, Allocator>::~vector() {
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// std::cout << COPLIEN_COLOR "vector destructor" RESET "\n";
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return;
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}
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/*********************************************
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* OPERATORS
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*********************************************/
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template <class T, class Allocator>
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vector<T, Allocator> & vector<T, Allocator>::operator=( vector const & rhs ) {
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// Base::operator=(rhs);
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if ( this != &rhs )
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{
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_size = rhs.size();
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}
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return *this;
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}
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//std::ostream & operator<<(std::ostream & o, vector const & rhs)
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//{
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// o << rhs.getFoo();
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// return (o);
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//}
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/*********************************************
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* PUBLIC MEMBER FUNCTIONS
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*********************************************/
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/*************
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* iterators :
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*************/
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// begin -------------------------------------
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template <class T, class Allocator>
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typename vector<T, Allocator>::iterator vector<T, Allocator>::begin() {return _mem_ptr;}
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// end ---------------------------------------
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template <class T, class Allocator>
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typename vector<T, Allocator>::iterator vector<T, Allocator>::end() {return &_mem_ptr[_size];}
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// rbegin ------------------------------------
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// rend --------------------------------------
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/************
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* capacity :
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************/
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// size --------------------------------------
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template <class T, class Allocator>
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typename vector<T, Allocator>::size_type vector<T, Allocator>::size() const {return _size;}
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// max_size ----------------------------------
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// resize ------------------------------------
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// capacity ----------------------------------
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// empty -------------------------------------
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// reserve -----------------------------------
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template <class T, class Allocator>
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void vector<T, Allocator>::reserve(size_type new_cap) {
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value_type * tmp_ptr;
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iterator first = begin();
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iterator last = end();
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if (new_cap > _allocator.max_size())
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throw std::length_error("new_cap > max_size");
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if (_capacity == _allocator.max_size())
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throw std::length_error("capacity == max_size");
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if (new_cap <= _capacity)
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return ;
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_capacity = new_cap;
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tmp_ptr = _allocator.allocate(new_cap);
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if (_mem_ptr)
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{
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// TMP replacing assign()
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for (size_type i = 0; i < _size; i++)
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tmp_ptr[i] = _mem_ptr[i];
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// TMP END
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_destroy(first, last);
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_allocator.deallocate(_mem_ptr, _capacity);
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}
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_mem_ptr = tmp_ptr;
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}
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/******************
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* element access :
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******************/
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// operator[] --------------------------------
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template <class T, class Allocator>
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typename vector<T, Allocator>::reference vector<T, Allocator>::operator[](size_type n) {return _mem_ptr[n];}
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// at ----------------------------------------
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// front -------------------------------------
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// back --------------------------------------
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/*************
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* modifiers :
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*************/
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// assign ------------------------------------
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// push_back ---------------------------------
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template <class T, class Allocator>
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void vector<T, Allocator>::push_back(const value_type & element) {
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if (_size >= _capacity)
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reserve(std::min(_size + 1, _allocator.max_size() / 2) * 2);
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_allocator.construct(&_mem_ptr[_size], element);
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_size++;
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}
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// pop_back ----------------------------------
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// insert ------------------------------------
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// erase -------------------------------------
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// swap --------------------------------------
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// clear -------------------------------------
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/*********************************************
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* PRIVATE MEMBER FUNCTIONS
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*********************************************/
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template <class T, class Allocator>
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void vector<T, Allocator>::_destroy(iterator first, iterator last) {
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while (first != last)
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{
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_allocator.destroy(first);
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first++;
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}
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}
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/*********************************************
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* NESTED CLASS
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*********************************************/
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//void vector::Class::function() {}
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/*********************************************
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* STATICS
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*********************************************/
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//std::string const vector::_bar = "bar";
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}
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