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@@ -21,96 +21,135 @@ template <
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typename T,
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typename Compare = std::less<Key>,
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typename Allocator = std::allocator< ft::pair<const Key, T> >
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> class Bst
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{
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public:
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typedef Key key_type;
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typedef T mapped_type;
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typedef pair<const Key, T> value_type;
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typedef Compare key_compare;
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typedef Allocator allocator_type;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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> class Bst {
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typedef typename Allocator::pointer pointer;
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typedef typename Allocator::const_pointer const_pointer;
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typedef typename Allocator::reference reference;
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typedef typename Allocator::const_reference const_reference;
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public:
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typedef Key key_type;
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typedef T mapped_type;
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typedef pair<const Key, T> value_type;
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typedef Compare key_compare;
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typedef Allocator allocator_type;
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typedef std::size_t size_type;
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typedef std::ptrdiff_t difference_type;
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typedef Bst_iterator<Key, T, Compare, Allocator> iterator;
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typedef Bst_const_iterator<Key, T, Compare, Allocator> const_iterator;
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typedef ft::reverse_iterator<iterator> reverse_iterator;
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typedef ft::reverse_iterator<const_iterator> const_reverse_iterator;
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typedef Bst_iterator<Key, T, Compare, Allocator> iterator;
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typedef Bst_const_iterator<Key, T, Compare, Allocator> const_iterator;
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typedef ft::reverse_iterator<iterator> reverse_iterator;
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typedef ft::reverse_iterator<const_iterator> const_reverse_iterator;
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/************
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* copliens :
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************/
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// constructors ------------------------------
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explicit Bst(
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const key_compare& comp = Compare(),
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const Allocator& alloc = Allocator()
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);
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template < typename InputIt >
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Bst(
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InputIt first, InputIt last,
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const key_compare& comp = Compare(),
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const allocator_type& alloc = Allocator()
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);
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Bst(const Bst& src);
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// destructor --------------------------------
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~Bst();
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// operator= ---------------------------------
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Bst& operator=(const Bst& rhs);
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// Member functions
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explicit Bst(const Compare& comp = Compare(), const Allocator& alloc = Allocator() );
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template < typename InputIt >
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Bst(InputIt first, InputIt last, const Compare& comp = Compare(), const Allocator& alloc = Allocator());
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Bst(const Bst& src);
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~Bst();
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/*************
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* iterators :
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*************/
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// begin -------------------------------------
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iterator begin();
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const_iterator begin() const;
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// end ---------------------------------------
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iterator end();
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const_iterator end() const;
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// rbegin ------------------------------------
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reverse_iterator rbegin();
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const_reverse_iterator rbegin() const;
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// rend --------------------------------------
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reverse_iterator rend();
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const_reverse_iterator rend() const;
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Bst& operator=(const Bst& rhs);
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// Element access
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T& operator[](const Key& key);
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/************
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* capacity :
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************/
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// empty -------------------------------------
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bool empty() const;
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// size --------------------------------------
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size_type size() const;
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// max_size ----------------------------------
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size_type max_size() const;
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// Iterators
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iterator begin();
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const_iterator begin() const;
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iterator end();
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const_iterator end() const;
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reverse_iterator rbegin();
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const_reverse_iterator rbegin() const;
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reverse_iterator rend();
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const_reverse_iterator rend() const;
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// Capacity
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bool empty() const;
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size_type size() const;
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size_type max_size() const;
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/******************
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* element access :
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******************/
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// operator[] --------------------------------
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mapped_type& operator[](const key_type& key);
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// Modifiers
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void clear();
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pair<iterator, bool> insert(const value_type& value);
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iterator insert(iterator hint, const value_type& value);
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template < typename InputIt >
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void insert(InputIt first, InputIt last);
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void erase(iterator pos);
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void erase(iterator first, iterator last);
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size_type erase(const Key& key);
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void swap(Bst& other);
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// Lookup
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iterator find(const Key& key);
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const_iterator find(const Key& key) const;
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size_type count(const Key& key) const;
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/*************
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* modifiers :
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*************/
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// insert ------------------------------------
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pair<iterator, bool> insert(const value_type& value);
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iterator insert(iterator hint, const value_type& value);
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template < typename InputIt >
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void insert(InputIt first, InputIt last);
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// erase -------------------------------------
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void erase(iterator pos);
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size_type erase(const key_type& key);
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void erase(iterator first, iterator last);
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// swap --------------------------------------
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void swap(Bst& other);
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// clear -------------------------------------
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void clear();
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private:
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size_type _size;
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node<value_type>* _root;
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node_sentinel<value_type>* _sentinel;
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Compare _comp;
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Allocator _allocator;
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/**************
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* operations :
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**************/
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// find --------------------------------------
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iterator find(const key_type& key);
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const_iterator find(const key_type& key) const;
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// count -------------------------------------
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size_type count(const key_type& key) const;
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// TODO : rebind syntaxe pas clair.
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typename Allocator::template rebind< node<value_type> >::other _allocator_node; // Peu clair, verifier syntaxe
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typename Allocator::template rebind< node_sentinel<value_type> >::other _allocator_node_sentinel; // Peu clair, verifier syntaxe
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private:
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size_type _size;
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node<value_type>* _root;
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node_sentinel<value_type>* _sentinel;
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Compare _comp;
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Allocator _allocator;
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void _init_sentinel();
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pair<iterator, bool> _insert(const value_type& value);
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node<value_type>* _erase(iterator pos);
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node<value_type>* _subtree_shift(node<value_type>* st_old, node<value_type>* st_new);
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// https://stackoverflow.com/questions/14148756/what-does-template-rebind-do
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typename Allocator::template
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rebind< node<value_type> >::other _allocator_node;
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typename Allocator::template
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rebind< node_sentinel<value_type> >::other _allocator_node_sentinel;
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// AVL Balancing
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void _insert_rebalancing(node<value_type>* n);
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void _erase_rebalancing(node<value_type>* n);
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void _init_sentinel();
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pair<iterator, bool> _insert(const value_type& value);
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node<value_type>* _erase(iterator pos);
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node<value_type>* _subtree_shift(
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node<value_type>* st_old,
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node<value_type>* st_new
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);
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short _compute_height(node<value_type>* n);
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short _bf(node<value_type>* n); // balance factor
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node<value_type>* _rotate_left(node<value_type>* n);
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node<value_type>* _rotate_right(node<value_type>* n);
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// BBST
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// https://www.youtube.com/watch?v=vRwi_UcZGjU
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void _insert_rebalancing(node<value_type>* n);
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void _erase_rebalancing(node<value_type>* n);
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short _compute_height(node<value_type>* n);
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short _balance_factor(node<value_type>* n);
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node<value_type>* _rotate_left(node<value_type>* n);
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node<value_type>* _rotate_right(node<value_type>* n);
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};
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// Non-member functions
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