From f4a3707b39edc9066f0f0f7ab1dc21eebd83e478 Mon Sep 17 00:00:00 2001 From: asus Date: Sat, 20 Jan 2024 15:45:57 +0100 Subject: [PATCH] wip readme presentation --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4babbc2..fcbdcfb 100644 --- a/README.md +++ b/README.md @@ -80,7 +80,7 @@ How it works : ![](assets/raycast_steps_round.gif) -6. but you can also see that walls are rounded, like a fish eye effect. It's because rays change length while scanning the wall, so we must apply a correction to the angle +6. but you can also see that walls are rounded, like a fish eye effect. It's because rays change length while scanning the wall, so we must apply a correction according to the angle ![](assets/raycast_steps.gif)