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42_INT_09_piscine_cpp/d02/ex01/Fixed.cpp
2022-02-14 17:17:19 +01:00

145 lines
3.4 KiB
C++

#include "Fixed.hpp"
/*
* functions to print numbers in binary
* for the float, found help from stackoverflow :
* https://stackoverflow.com/questions/474007/floating-point-to-binary-valuec
*/
std::string printBitsInt(int num)
{
int i = 0;
for (unsigned int mask = 1U << (sizeof(int) *8 -1); mask; mask >>= 1)
{
std::cout << ((num & mask) != 0);
i++;
if (i == 1 || i == 9 || i == 24)
std::cout << ' ';
}
return "";
}
std::string printBitsFloat(float num)
{
int *p = (int *)&num;
int i = 0;
for (unsigned int mask = 1U << (sizeof(float) *8 -1); mask; mask >>= 1)
{
std::cout << ((*p & mask) != 0);
i++;
if (i == 1 || i == 9 || i == 24)
std::cout << ' ';
}
return "";
}
/*
* statics variables initialisation
*
* for MAX integer :
* 00000000 01111111 11111111 11111111 ( 8388607) (-1U >> (this->_frac +1))
* <= ... >=
* 11111111 10000000 00000000 00000000 (-8388608)
*
*/
int const Fixed::_frac = 8;
int const Fixed::_max = -1U >> (_frac +1);
/*
* default constructor / copy constructor / destructor
*/
Fixed::Fixed() : _value(0) {
// std::cout << "Default constructor called" << '\n';
return;
}
Fixed::Fixed(Fixed const & src) {
// std::cout << "Copy constructor called" << '\n';
*this = src;
return;
}
Fixed::~Fixed( void ) {
// std::cout << "Destructor called" << '\n';
return;
}
/*
* int and float constructors
*/
Fixed::Fixed(int integer) {
// std::cout << "Int constructor called" << '\n';
if (integer < ~this->_max || integer > this->_max)
{
std::cout << "error: integer out of range" << '\n';
return;
}
// std::cout << "integer : " << printBitsInt(integer) << " (" << integer << ")\n";
this->_value = integer << this->_frac;
// std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n";
}
Fixed::Fixed(float const floater) {
// std::cout << "Float constructor called" << '\n';
if (floater < ~this->_max || floater > this->_max)
{
std::cout << "error: float out of range" << '\n';
return;
}
// std::cout << "floater : " << printBitsFloat(floater) << " (" << floater << ")\n";
this->_value = floater * (1 << this->_frac);
// std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n";
/*
this->_value = *((int *)&floater); // cast float to int
int sign = this->_value & (1 << 31); // extract sign
int exponent = ((unsigned int)(this->_value << 1) >> 24) - 127; // extract exponent
int integer = (this->_value << 8) | (1 << 31); // add left 1
integer = (unsigned int)integer >> (31 - this->_frac - exponent);// align to right
if (sign != 0)
integer = (~integer + 1); // reverse negatif
integer = (integer << (30 - this->_frac - exponent)) | sign; // add sign
integer >>= (30 - this->_frac - exponent); // align right
std::cout << "integer : " << printBitsInt(integer) << " (" << integer << ")\n";
*/
}
/*
* assignement operator
*/
Fixed & Fixed::operator=( Fixed const & rhs ) {
// std::cout << "Copy assignment operator called" << '\n';
if ( this != &rhs )
this->_value = rhs.getRawBits();
return *this;
}
/*
* other functions
*/
int Fixed::getRawBits( void ) const {
// std::cout << "getRawBits member function called" << '\n';
return this->_value;
}
void Fixed::setRawBits( int const raw ) {
this->_value = raw;
}
void Fixed::toFloat( void ) const {}
int Fixed::toInt( void ) const {
return 0;
}