#include "Fixed.hpp" /* * functions to print numbers in binary * for the float, found help from stackoverflow : * https://stackoverflow.com/questions/474007/floating-point-to-binary-valuec */ std::string printBitsInt(int num) { int i = 0; for (unsigned int mask = 1U << (sizeof(int) *8 -1); mask; mask >>= 1) { std::cout << ((num & mask) != 0); i++; if (i == 1 || i == 9 || i == 24) std::cout << ' '; } return ""; } std::string printBitsFloat(float num) { int *p = (int *)# int i = 0; for (unsigned int mask = 1U << (sizeof(float) *8 -1); mask; mask >>= 1) { std::cout << ((*p & mask) != 0); i++; if (i == 1 || i == 9 || i == 24) std::cout << ' '; } return ""; } /* * statics variables initialisation * * for MAX integer : * 00000000 01111111 11111111 11111111 ( 8388607) (-1U >> (this->_frac +1)) * <= ... >= * 11111111 10000000 00000000 00000000 (-8388608) * */ int const Fixed::_frac = 8; int const Fixed::_max = -1U >> (_frac +1); /* * default constructor / copy constructor / destructor */ Fixed::Fixed() : _value(0) { return; } Fixed::Fixed(Fixed const & src) { *this = src; return; } Fixed::~Fixed( void ) { return; } /* * int and float constructors */ Fixed::Fixed(int integer) { if (integer < ~this->_max || integer > this->_max) std::cout << "error: integer out of range" << '\n'; else this->_value = integer << this->_frac; } Fixed::Fixed(float const floater) { if (floater < ~this->_max || floater > this->_max) std::cout << "error: float out of range" << '\n'; else this->_value = roundf(floater * (1 << this->_frac)); } /* * assignement operator */ Fixed & Fixed::operator=( Fixed const & rhs ) { if ( this != &rhs ) this->_value = rhs.getRawBits(); return *this; } /* * operators < ; > ; <= ; == ; != ; + ; - ; * ; / ; ++ ; -- * ref : https://en.cppreference.com/w/cpp/language/operators * for division, if you want to avoid floats (legitimate) : * https://stackoverflow.com/questions/8506317/fixed-point-unsigned-division-in-c */ bool Fixed::operator< (Fixed const & rhs) const { return this->toFloat() < rhs.toFloat(); } bool Fixed::operator> (Fixed const & rhs) const { return this->toFloat() > rhs.toFloat(); } bool Fixed::operator<=(Fixed const & rhs) const { return this->toFloat() <= rhs.toFloat(); } bool Fixed::operator>=(Fixed const & rhs) const { return this->toFloat() >= rhs.toFloat(); } bool Fixed::operator==(Fixed const & rhs) const { return this->toFloat() == rhs.toFloat(); } bool Fixed::operator!=(Fixed const & rhs) const { return this->toFloat() != rhs.toFloat(); } Fixed Fixed::operator+ ( Fixed const & rhs ) const { return Fixed( this->toFloat() + rhs.toFloat() ); } Fixed Fixed::operator- ( Fixed const & rhs ) const { return Fixed( this->toFloat() - rhs.toFloat() ); } Fixed Fixed::operator* ( Fixed const & rhs ) const { return Fixed( this->toFloat() * rhs.toFloat() ); } Fixed Fixed::operator/ ( Fixed const & rhs ) const { return Fixed( this->toFloat() / rhs.toFloat() ); } Fixed Fixed::operator++() { this->_value++; return *this; } Fixed Fixed::operator--() { this->_value--; return *this; } Fixed Fixed::operator++( int ) { Fixed old = *this; Fixed::operator++(); return old; } Fixed Fixed::operator--( int ) { Fixed old = *this; Fixed::operator--(); return old; } /* * returns min and max */ Fixed const & Fixed::min(Fixed const & lhs, Fixed const & rhs) { if (lhs < rhs) return lhs; return rhs; } Fixed const & Fixed::max(Fixed const & lhs, Fixed const & rhs) { if (lhs > rhs) return lhs; return rhs; } Fixed & Fixed::min(Fixed & lhs, Fixed & rhs) { if (lhs < rhs) return lhs; return rhs; } Fixed & Fixed::max(Fixed & lhs, Fixed & rhs) { if (lhs > rhs) return lhs; return rhs; } /* * functions that returns _value */ int Fixed::getRawBits( void ) const { return this->_value; } void Fixed::setRawBits( int const raw ) { this->_value = raw; } int Fixed::toInt( void ) const { return (this->_value >> this->_frac); } float Fixed::toFloat( void ) const { return ((float)this->_value / (float)(1 << this->_frac)); } /* * overload "<<" -> output fixed point in float representation * found here : https://github.com/pgomez-a/42_CPP_Piscine/blob/master/cpp02/ex01/Fixed.cpp */ std::ostream & operator<<(std::ostream & o, Fixed const & rhs) { o << rhs.toFloat(); return (o); }