#include "ScavTrap.hpp" ScavTrap::ScavTrap( std::string name ) : ClapTrap(name) { _class = "ScavTrap"; _hit = 100; _energy = 50; _attack = 20; std::cout << _class << " " << ScavTrap::_name << " created with number " << _number << "\n"; return; } /* * destructor */ ScavTrap::~ScavTrap( void ) { std::cout << _class << " " << ScavTrap::_name << " destructed\n"; return; } /* * special capacity */ void ScavTrap::guardGate() { std::cout << _class << " entered special mode Gate Keeper\n"; }