#include "Brain.hpp" #define COPLIEN_COLOR B_CYAN /********************************************* * CONSTRUCTORS *********************************************/ Brain::Brain() { std::cout << COPLIEN_COLOR "Brain constructor" RESET "\n"; return; } Brain::Brain( Brain const & src ) { std::cout << COPLIEN_COLOR "Brain copy constructor" RESET "\n"; *this = src; return; } /********************************************* * DESTRUCTORS *********************************************/ Brain::~Brain() { std::cout << COPLIEN_COLOR "Brain destructor" RESET "\n"; return; } /********************************************* * OPERATORS *********************************************/ Brain & Brain::operator=( Brain const & rhs ) { std::cout << COPLIEN_COLOR "Brain assignator" RESET "\n"; if ( this != &rhs ) for (int i = 0; i < SIZE_IDEAS; i++) _ideas[i] = rhs._ideas[i]; return *this; } /********************************************* * ACCESSORS *********************************************/ void Brain::printIdea(int pos) { if (pos < SIZE_IDEAS) std::cout << _ideas[pos] << "\n"; } void Brain::putIdea(int pos, std::string idea) { if (pos < SIZE_IDEAS) _ideas[pos] = idea; } void Brain::printIdeas() { for (int i = 0; i < SIZE_IDEAS; i++) std::cout << _ideas[i] << " - "; std::cout << "\n"; } void Brain::putIdeas(std::string idea) { for (int i = 0; i < SIZE_IDEAS; i++) _ideas[i] = idea; }