#include "Fixed.hpp" /* * functions to print numbers in binary * for the float, found help from stackoverflow : * https://stackoverflow.com/questions/474007/floating-point-to-binary-valuec */ std::string printBitsInt(int num) { int i = 0; for (unsigned int mask = 1U << (sizeof(int) *8 -1); mask; mask >>= 1) { std::cout << ((num & mask) != 0); i++; if (i == 1 || i == 9 || i == 24) std::cout << ' '; } return ""; } std::string printBitsFloat(float num) { int *p = (int *)# int i = 0; for (unsigned int mask = 1U << (sizeof(float) *8 -1); mask; mask >>= 1) { std::cout << ((*p & mask) != 0); i++; if (i == 1 || i == 9 || i == 24) std::cout << ' '; } return ""; } /* * statics variables initialisation * * for MAX integer : * 00000000 01111111 11111111 11111111 ( 8388607) (-1U >> (this->_frac +1)) * <= ... >= * 11111111 10000000 00000000 00000000 (-8388608) * */ int const Fixed::_frac = 8; int const Fixed::_max = -1U >> (_frac +1); /* * default constructor / copy constructor / destructor */ Fixed::Fixed() : _value(0) { // std::cout << "Default constructor called" << '\n'; return; } Fixed::Fixed(Fixed const & src) { // std::cout << "Copy constructor called" << '\n'; *this = src; return; } Fixed::~Fixed( void ) { // std::cout << "Destructor called" << '\n'; return; } /* * int and float constructors */ Fixed::Fixed(int integer) { // std::cout << "Int constructor called" << '\n'; if (integer < ~this->_max || integer > this->_max) { std::cout << "error: integer out of range" << '\n'; return; } std::cout << "integer : " << printBitsInt(integer) << " (" << integer << ")\n"; this->_value = integer << this->_frac; std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; } Fixed::Fixed(float const floater) { // std::cout << "Float constructor called" << '\n'; if (floater < ~this->_max || floater > this->_max) { std::cout << "error: float out of range" << '\n'; return; } std::cout << "floater : " << printBitsFloat(floater) << " (" << floater << ")\n"; this->_value = floater * (1 << this->_frac); std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; this->_value = *((int *)&floater); // cast floater into int std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; int sign = this->_value & (1 << 31); // set most left bits to sign std::cout << "sign : " << printBitsInt(sign) << " (" << sign << ")\n"; int exponent = ((unsigned int)(this->_value << 1) >> 24) - 127; // extract exponent value std::cout << "exponent: " << printBitsInt(exponent) << " (" << exponent << ")\n"; int decimal = (this->_value << (9)); std::cout << "decimal : " << printBitsInt(decimal) << " (" << decimal << ")\n"; decimal = (this->_value << (9 + exponent)); std::cout << "decimal : " << printBitsInt(decimal) << " (" << decimal << ")\n"; int integer = (this->_value << 8) | (1 << 31); // add left 1 to integer part std::cout << "left 1 : " << printBitsInt(integer) << " (" << integer << ")\n"; if (sign != 0) integer = ~integer; // reverse for negatif std::cout << "reverse : " << printBitsInt(integer) << " (" << integer << ")\n"; integer = ((unsigned int)integer >> 1) | sign; // add sign to integer part std::cout << "left +/-: " << printBitsInt(integer) << " (" << integer << ")\n"; integer >>= (30 - exponent); // extract integer part std::cout << "integer : " << printBitsInt(integer) << " (" << integer << ")\n"; // this->_value = (unsigned int)(this->_value << 8); // shift to left to erase exponent part // this->_value |= 1 << 31; // add the missing left 1 //std::cout << "to left : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; // this->_value = (unsigned int)this->_value >> 1; //std::cout << "to right: " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; // this->_value |= sign; //std::cout << "sign : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; // this->_value = this->_value >> (30 - exponent - this->_frac); // shift to right untill fixed point //std::cout << "_value : " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; //// int decimal = (unsigned int)(this->_value << (24)) >> 24; // extract decimal ////std::cout << "decimal : " << printBitsInt(decimal) << " (" << decimal << ")\n"; // this->_value >>= this->_frac; //std::cout << "int valu: " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; //// this->_value += (unsigned int)sign >> 31; ////std::cout << "val sign: " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; // this->_value = (this->_value << this->_frac); //std::cout << "val sign: " << printBitsInt(this->_value) << " (" << this->_value << ")\n"; } /* * assignement operator */ Fixed & Fixed::operator=( Fixed const & rhs ) { // std::cout << "Copy assignment operator called" << '\n'; if ( this != &rhs ) this->_value = rhs.getRawBits(); return *this; } /* * other functions */ int Fixed::getRawBits( void ) const { // std::cout << "getRawBits member function called" << '\n'; return this->_value; } void Fixed::setRawBits( int const raw ) { this->_value = raw; } void Fixed::toFloat( void ) const {} int Fixed::toInt( void ) const { return 0; }