d04 ex02 ok, presque rien a changer ou je me trompe ?
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27
d04/ex02/headers/Animal.hpp
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27
d04/ex02/headers/Animal.hpp
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#ifndef ANIMAL_HPP
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# define ANIMAL_HPP
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# include "color.h"
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#include <iostream>
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#include <string>
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class Animal {
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public:
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Animal();
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Animal( Animal const & src );
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virtual ~Animal( void );
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Animal & operator=( Animal const & rhs );
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virtual void makeSound() const = 0;
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std::string getType() const;
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protected:
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std::string type;
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};
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#endif
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30
d04/ex02/headers/Brain.hpp
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d04/ex02/headers/Brain.hpp
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#ifndef BRAIN_HPP
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# define BRAIN_HPP
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#include "color.h"
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#include <iostream>
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#include <string>
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#define SIZE_IDEAS 100
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class Brain {
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public:
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Brain( void );
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Brain( Brain const & src );
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~Brain( void );
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Brain & operator=( Brain const & rhs );
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void printIdea(int pos);
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void putIdea(int pos, std::string idea);
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void printIdeas();
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void putIdeas(std::string idea);
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private:
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std::string _ideas[SIZE_IDEAS];
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};
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#endif
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34
d04/ex02/headers/Cat.hpp
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34
d04/ex02/headers/Cat.hpp
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#ifndef CAT_HPP
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# define CAT_HPP
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# include "color.h"
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# include <iostream>
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# include <string>
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# include "Animal.hpp"
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# include "Brain.hpp"
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class Cat : public Animal {
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public:
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Cat();
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Cat( Brain *brain );
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// Cat( Brain *brain = new Brain() );
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Cat( Cat const & src );
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~Cat();
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Cat & operator=( Cat const & rhs );
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void makeSound() const;
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void printBrain() const;
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void printBrain(int pos) const;
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private:
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Brain *_brain;
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};
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#endif
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30
d04/ex02/headers/Dog.hpp
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30
d04/ex02/headers/Dog.hpp
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#ifndef DOG_HPP
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# define DOG_HPP
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# include "color.h"
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# include <iostream>
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# include <string>
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# include "Animal.hpp"
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# include "Brain.hpp"
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class Dog : public Animal {
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public:
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Dog();
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Dog( Brain *brain );
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Dog( Dog const & src );
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~Dog();
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Dog & operator=( Dog const & rhs );
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void makeSound() const;
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private:
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Brain *_brain;
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};
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#endif
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24
d04/ex02/headers/color.h
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24
d04/ex02/headers/color.h
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#ifndef COLOR_H
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# define COLOR_H
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# define GRAY "\e[0;30m"
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# define RED "\e[0;31m"
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# define GREEN "\e[0;32m"
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# define YELLOW "\e[0;33m"
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# define BLUE "\e[0;34m"
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# define PURPLE "\e[0;35m"
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# define CYAN "\e[0;36m"
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# define WHITE "\e[0;37m"
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# define B_GRAY "\e[1;30m"
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# define B_RED "\e[1;31m"
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# define B_GREEN "\e[1;32m"
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# define B_YELLOW "\e[1;33m"
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# define B_BLUE "\e[1;34m"
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# define B_PURPLE "\e[1;35m"
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# define B_CYAN "\e[1;36m"
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# define B_WHITE "\e[1;37m"
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# define RESET "\e[0m"
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#endif
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