d03 ex01 refonte complete ok
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@@ -1,5 +1,16 @@
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#include "ClapTrap.hpp"
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# define B_GRAY "\e[1;30m"
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# define B_RED "\e[1;31m"
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# define B_GREEN "\e[1;32m"
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# define B_YELLOW "\e[1;33m"
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# define B_BLUE "\e[1;34m"
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# define B_PURPLE "\e[1;35m"
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# define B_CYAN "\e[1;36m"
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# define B_WHITE "\e[1;37m"
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# define RESET "\e[0m"
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/*********************************************
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* CONSTRUCTORS
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*********************************************/
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@@ -12,7 +23,7 @@ ClapTrap::ClapTrap( std::string name ) {
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_energy = _dEnergy;
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_attack = _dAttack;
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_number = getTotalNumber();
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std::cout << _class << " " << _name << " nb:" << _number << " created\n";
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std::cout << _class << " " << _name << "-" << _number << " created\n";
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return;
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}
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@@ -21,7 +32,7 @@ ClapTrap::ClapTrap( ClapTrap const & src ) {
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_class = _dClass;
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*this = src;
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_number = getTotalNumber();
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std::cout << _class << " " << _name << "-" << _number << " copied from " << src._class << "-" << src._name << "-" << src._number << "\n";
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std::cout << _class << " " << _name << "-" << _number << " copied from " << src._class << " " << src._name << "-" << src._number << "\n";
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return;
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}
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@@ -77,7 +88,7 @@ void ClapTrap::attack(const std::string & target) {
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std::ostringstream state;
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state << B_CYAN "[" B_GREEN << _class[0] << _number << B_PURPLE "h,e,a" B_CYAN ":" B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "->";
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action << _class << " " << _name;
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action << _class << " " << _name << "-" << _number;
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if (_energy > 0 && _hit > 0)
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{
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@@ -105,7 +116,7 @@ void ClapTrap::takeDamage(unsigned int amount) {
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std::ostringstream state;
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state << B_CYAN "[" B_GREEN << _class[0] << _number << B_PURPLE "h,e,a" B_CYAN ":" B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "->";
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action << _class << " " << _name;
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action << _class << " " << _name << "-" << _number;
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if (_hit > 0)
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{
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@@ -127,7 +138,7 @@ void ClapTrap::beRepaired(unsigned int amount) {
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std::ostringstream state;
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state << B_CYAN "[" B_GREEN << _class[0] << _number << B_PURPLE "h,e,a" B_CYAN ":" B_BLUE << _hit << "," << _energy << "," << _attack << B_CYAN "->";
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action << _class << " " << _name;
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action << _class << " " << _name << "-" << _number;
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if (_energy > 0 && _hit > 0)
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{
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@@ -4,7 +4,6 @@
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <color.h>
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class ClapTrap {
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@@ -7,8 +7,7 @@
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NAME = robots
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CC = c++
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#CFLAGS = -Wall -Wextra -Werror $(INCLUDES) -std=c++98
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CFLAGS = $(INCLUDES) -std=c++98
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CFLAGS = -Wall -Wextra -Werror $(INCLUDES) -std=c++98
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VPATH = $(D_SRCS)
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@@ -13,7 +13,7 @@ ScavTrap::ScavTrap( std::string name ) : ClapTrap(name) {
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return;
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}
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ScavTrap::ScavTrap( ScavTrap const & src ) : ClapTrap() {
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ScavTrap::ScavTrap( ScavTrap const & src ) {
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_class = _dClass;
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*this = src;
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_number = getTotalNumber();
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@@ -35,20 +35,8 @@ ScavTrap::~ScavTrap( void ) {
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*********************************************/
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ScavTrap & ScavTrap::operator=( ScavTrap const & rhs ) {
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if ( this != &rhs )
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{
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ClapTrap::operator=(rhs);
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// _name = rhs.getName();
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// _hit = rhs.getHit();
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// _energy = rhs.getEnergy();
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// _attack = rhs.getAttack();
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// _name = rhs.getName();
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}
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std::cout << _class << "T " << _name << "-" << _number << " assigned\n";
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ClapTrap::operator=(rhs);
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return *this;
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}
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/*********************************************
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@@ -1,24 +0,0 @@
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#ifndef COLOR_H
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# define COLOR_H
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# define GRAY "\e[0;30m"
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# define RED "\e[0;31m"
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# define GREEN "\e[0;32m"
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# define YELLOW "\e[0;33m"
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# define BLUE "\e[0;34m"
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# define PURPLE "\e[0;35m"
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# define CYAN "\e[0;36m"
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# define WHITE "\e[0;37m"
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# define B_GRAY "\e[1;30m"
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# define B_RED "\e[1;31m"
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# define B_GREEN "\e[1;32m"
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# define B_YELLOW "\e[1;33m"
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# define B_BLUE "\e[1;34m"
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# define B_PURPLE "\e[1;35m"
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# define B_CYAN "\e[1;36m"
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# define B_WHITE "\e[1;37m"
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# define RESET "\e[0m"
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#endif
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@@ -1,47 +1,34 @@
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#include "ClapTrap.hpp"
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#include "ScavTrap.hpp"
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void goAttack(ClapTrap & robot1, ClapTrap & robot2) {
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#include <iostream>
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#include <sstream>
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# define B_GRAY "\e[1;30m"
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# define B_RED "\e[1;31m"
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# define B_GREEN "\e[1;32m"
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# define B_YELLOW "\e[1;33m"
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# define B_BLUE "\e[1;34m"
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# define B_PURPLE "\e[1;35m"
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# define B_CYAN "\e[1;36m"
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# define B_WHITE "\e[1;37m"
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# define RESET "\e[0m"
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# define COLOR1 B_YELLOW
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template < typename U, typename V >
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void goAttack(U & robot1, V & robot2) {
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std::stringstream ss;
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std::string num;
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ss << robot2.getNumber();
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ss >> num;
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std::cout << ".";
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robot1.attack(robot2.getName());
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robot1.attack(robot2.getName() + "-" + num);
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std::cout << " ";
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robot2.takeDamage(robot1.getAttack());
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std::cout << " ";
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robot2.beRepaired(robot1.getAttack());
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}
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void goAttack(ScavTrap & robot1, ScavTrap & robot2) {
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std::cout << ".";
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robot1.attack(robot2.getName());
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std::cout << " ";
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robot2.takeDamage(robot1.getAttack());
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std::cout << " ";
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robot2.beRepaired(robot1.getAttack());
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}
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void goAttack(ClapTrap & robot1, ScavTrap & robot2) {
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std::cout << ".";
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robot1.attack(robot2.getName());
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std::cout << " ";
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robot2.takeDamage(robot1.getAttack());
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std::cout << " ";
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robot2.beRepaired(robot1.getAttack());
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}
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void goAttack(ScavTrap & robot1, ClapTrap & robot2) {
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std::cout << ".";
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robot1.attack(robot2.getName());
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std::cout << " ";
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robot2.takeDamage(robot1.getAttack());
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std::cout << " ";
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robot2.beRepaired(robot1.getAttack());
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}
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int main() {
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@@ -52,42 +39,44 @@ int main() {
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ScavTrap robot3("robot3");
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ClapTrap robot4("robot4");
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std::cout << "\nassignement 1 (ClapTrap(ScavTrap)):\n";
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std::cout << COLOR1 "\nassignement 1 (ClapTrap(ScavTrap)):\n" RESET;
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ClapTrap robot5(robot2);
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// robot5.guardGate();
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goAttack(robot5, robot2);
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std::cout << "\nassignement 2 (ScavTrap(ScavTrap)):\n";
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std::cout << COLOR1 "\nassignement 2 (ScavTrap(ScavTrap)):\n" RESET;
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ScavTrap robot6(robot2);
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robot6.guardGate();
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goAttack(robot6, robot2);
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robot2.takeDamage(robot6.getAttack());
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robot6 = robot6;
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robot6 = robot2;
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goAttack(robot6, robot2);
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std::cout << "\nassignement 3 (ScavTrap(ClapTrap)):\n";
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std::cout << COLOR1 "\nassignement 3 (ScavTrap(ClapTrap)):\n" RESET;
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// ScavTrap robot7(robot1);
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std::cout << "\nassignement 4 (ClapTrap(ClapTrap)):\n";
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std::cout << COLOR1 "\nassignement 4 (ClapTrap(ClapTrap)):\n" RESET;
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ClapTrap robot7(robot1);
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goAttack(robot7, robot1);
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std::cout << "\nwar:\n";
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// goAttack(robot1, robot2);
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// goAttack(robot2, robot1);
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// goAttack(robot1, robot3);
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// robot2.guardGate();
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// goAttack(robot1, robot4);
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// goAttack(robot4, robot2);
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// goAttack(robot2, robot3);
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// goAttack(robot2, robot4);
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// robot3.guardGate();
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// goAttack(robot3, robot1);
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// robot2.guardGate();
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// goAttack(robot3, robot4);
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// goAttack(robot2, robot1);
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// goAttack(robot2, robot4);
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// goAttack(robot1, robot3);
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std::cout << COLOR1 "\nwar:\n" RESET;
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goAttack(robot1, robot2);
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goAttack(robot2, robot1);
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goAttack(robot1, robot3);
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robot2.guardGate();
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goAttack(robot1, robot4);
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goAttack(robot4, robot2);
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goAttack(robot2, robot3);
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goAttack(robot2, robot4);
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robot3.guardGate();
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goAttack(robot3, robot1);
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robot2.guardGate();
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goAttack(robot3, robot4);
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goAttack(robot2, robot1);
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goAttack(robot2, robot4);
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goAttack(robot1, robot3);
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std::cout << COLOR1 "\ndestruction:\n" RESET;
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return 0;
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}
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BIN
d03/ex01/robots
BIN
d03/ex01/robots
Binary file not shown.
Binary file not shown.
@@ -2,38 +2,38 @@
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class Base {
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public:
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Base() {
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std::cout << "base default constructor\n";}
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Base(int i) {
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std::cout << "base parameters constructor\n";}
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Base(Base const & src) {
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std::cout << "base copy constructor\n"; *this = src;}
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Base () : _n(1) {}
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Base & operator=(Base const & rhs) {
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std::cout << "base assignation operator\n"; return *this;}
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~Base() {
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std::cout << "base default destructor\n";}
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_n = rhs.getN();
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std::cout << "base assignation operator\n";
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return *this;
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}
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int getN() const {
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return _n;
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}
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void putN(int i) {
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_n = i;
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}
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protected:
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int _n;
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};
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class Derived : public Base {
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public:
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Derived() {
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std::cout << "derived default constructor\n";}
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Derived(int i) {
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std::cout << "derived parameters constructor\n";}
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Derived(Derived const & src) {
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std::cout << "derived copy constructor\n"; *this = src;}
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Derived & operator=(Derived const & rhs) {
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std::cout << "derived assignation operator\n"; return *this;}
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~Derived() {
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std::cout << "derived default destructor\n";}
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Base::operator=(rhs);
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std::cout << "derived assignation operator\n";
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return *this;}
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};
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int main () {
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Base base1(1); std::cout << "\n";
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Derived derived1(1); std::cout << "\n";
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Base base2(derived1); std::cout << "\n";
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Derived derived2(base1);
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Derived foo1;
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Derived foo2;
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foo2.putN(2);
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std::cout << foo1.getN() << " " << foo2.getN() << "\n";
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foo2 = foo1;
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std::cout << foo1.getN() << " " << foo2.getN() << "\n";
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return 0;
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}
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