# FDF - fil de fer (french for Wire) --- This project is an introduction to 3D drawing. It takes a map file and render it with its height. It listen to keyboard events to apply transformations, such as translation, rotations, zoom, and change in altitude factor. the input map is a simple text file that looks like this : ``` $> cat -e map_test.fdf 0 0 0 0 0$ 0 0 0 0 0$ 0 10 0 0 0$ 0 0 0 0 0$ 0 0 0 0 0$ $> ``` and the program converts it into a rectangular net, like a landscape with the height equal to the numbers : ![example 3D of map before modification](assets/fdf_demo_1.jpg) we can modify the map to see a new 3D model : ``` $> cat -e map_test.fdf 0 0 0 0 0$ 1 2 3 4 5$ 0 10 8 0 0$ 0 0 0 9 0$ 0 0 0 0 0$ $> ``` ![example 3D of map after modifications](assets/fdf_demo_2.jpg) # ressources --- - it is based on a library called minilibx : https://github.com/42Paris/minilibx-linux - equations to transform a 2D drawing into a perspective : https://math.stackexchange.com/questions/2305792/3d-projection-on-a-2d-plane-weak-maths-ressources/2306853#2306853 - drawing a line between two points : https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm - bits manipulation for colors shifting : https://dev.to/freerangepixels/a-probably-terrible-way-to-render-gradients-1p3n - optimizing events response with debouncing and throttling : https://stackoverflow.com/questions/25991367/difference-between-throttling-and-debouncing-a-function - building images instead of asking the X library to draw each pixel one by one : https://github.com/Gontjarow/MiniLibX/blob/master/docs/mlx-tutorial-create-image.md # transformations : --- **zoom :** ![example 3D of map after modifications](assets/fdf_loop_zoom_element.gif) **turn :** ![example 3D of map after modifications](assets/fdf_loop_turn_left_pyramide.gif) ![example 3D of map after modifications](assets/fdf_loop_turn_down_pylone.gif) **move :** ![example 3D of map after modifications](assets/fdf_loop_move_down_tube.gif) **altitude factor :** ![example 3D of map after modifications](assets/fdf_loop_change_height_50.gif)