add rush 00
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52
rush_00/main.c
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52
rush_00/main.c
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#include "rush_header.h"
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#define BLINK_PRESCALE_VALUE 1024 // can be 1, 8, 64, 256, 1024
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#define BLINK_DUTY_CYCLE 10
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void flash_led(int bit) {
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SET(DDRB, bit);
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SET(PORTB, bit);
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_delay_ms(100);
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CLEAR(PORTB, bit);
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}
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void turn_on_led(int bit) {
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SET(DDRB, bit);
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SET(PORTB, bit);
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}
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void turn_on_led_2_light() {
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uint8_t duty = 10;
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// Set PB1 (OC1A) as output
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DDRB |= (1 << PB1);
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// Configure Timer1 for Fast PWM, 8-bit mode
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TCCR1A = (1 << COM1A1) | (1 << WGM10); // Clear OC1A on compare match, Fast PWM
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TCCR1B = (1 << WGM12) | (1 << CS11); // Prescaler 8
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// Set duty cycle (0-255, where 255 = fully ON, 0 = fully OFF)
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OCR1A = duty;
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}
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void turn_off_led(int bit) {
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SET(DDRB, bit);
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CLEAR(PORTB, bit);
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}
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void blink_led_2(int period) {
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MODE_OUTPUT(LED2);
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SET(TCCR1A, WGM11); // Table 16-4 : set timer in Fast PWM (Pulse With Modulation) mode with TOP = ICR1 (Mode 14)
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SET(TCCR1B, WGM12);
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SET(TCCR1B, WGM13);
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SET(TCCR1A, COM1A1); // Table 16-2 : non-inverting mode, the LED will be ON for DUTY_CYCLE% of the time (CLEAR OC1A on compare match, SET OC1A at BOTTOM)
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ICR1 = TIME_MS(period, BLINK_PRESCALE_VALUE); // Table 16-4 : set the period (compare TOP value)
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OCR1A = TIME_MS(PERCENT(BLINK_DUTY_CYCLE, period), BLINK_PRESCALE_VALUE); // 16.9.3 : set the duty cycle to DUTY_CYCLE% of the time on channel A -> OC1A (alternate function of PORTB1, aka LED2) is cleared when TCNT1 (the counter value) equals OCR1A
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TCCR1B |= (PRESCALE_SET(BLINK_PRESCALE_VALUE)); // start the timer with the prescaler
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}
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int main() {
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MODE_INPUT(BUTTON1); // set as input
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SET_ELEM(BUTTON1); // pull-up resistor on
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twi_init_slave();
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get_role();
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setup_button_interrupt();
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// launch_game();
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while (1);
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}
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